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Highlights:

Wanna be a Hero?


This school competition encourages students to study and imagine alternative ways of living in order to tackle climate change. The competition gives the opportunity to raise awareness on energy issues that are directly related to the students’ daily environment.

The competition may enable students to acquire knowledge and skills in the field of sciences through a number of preparatory activities: identification of a problem, thorough research and evaluation, problem-solving solutions, critical thinking and presentation design. During these activities students are expected to learn to select and present the most relevant information they have gathered and the solution they envisage in a way that will convince a European audience: website visitors, their peers and the jury members.

Age group

This competition is open to the age group 14-20, students that attend lower, upper secondary and vocational schools, based in the European Union, Candidate and EFTA Countries. The participants should be organised in teams of three members.  

School subjects

The competition is relevant to a number of school subjects such as sciences, languages, art and computer sciences. We advise teachers to work in teams to help the participating teams of students acquire solid knowledge and skills.

Languages

The competition entry must be in one of the following languages: English, French or German.

How to organise the competition in the classroom?

Five little stories (brain challenges), accompanied by a set of online resources, are published on FuturEnergia website. The stories describe negative consequences of modern way of living in areas including climate, energy consumption, food and housing.

A team of students chooses one story (brain challenge) and imagines, based on the online resources that are provided, a set of measures that can be taken in order to prevent the negative consequences.

The content of the competition entry, which may consist of text and visual(s), may also incorporate the findings of a classroom experiment which has to be carried out by the participating team of students, guided by a teacher. The role of the experiment is to strengthen the message of the competition entry. The classroom experiment is optional.

Brain challenges

Brain Challenge no. 1
Brain Challenge no. 2
Brain Challenge no. 3
Brain Challenge no. 4
Brain Challenge no. 5

Entry format

The competition entry format should be either:

a) A multimedia presentation
Participants can combine a set of images and text either in a Power Point presentation or any other software to create presentations. Both images and text must convey a clear and well-structured message.

b) Or a video
A video must be a short clip (up to three minutes) describing the findings of the research and/or experiments that were carried out by the participating team. The video can be uploaded to the website in one of the following video formats: wmv, mov or avi.

Prizes

The jury will select the best three entries in each of the two categories (video clip and multimedia), according to the following criteria:

  • Most creative video and multimedia presentation
  • Most innovative solutions
  • Best experiment

The six winning teams together with one coordinating teacher per team will be invited to the Prize ceremony, which is scheduled to take place in Brussels. The winners will also receive a trophy and a certificate.